Explosive Mineshaft
Explosive Mineshaft is a 2D top-down destruction game where you blow up piles of ores to earn money, upgrade your arsenal of bombs, and survive each day’s quota before the shift ends.

Descend into ore-filled caverns armed with a limited supply of bombs. Carefully plan your detonations, chain explosions, and extract as much value as possible before your resources run dry.
Earn money, meet your quota, and survive to see the next day.
Then do it all again—only bigger, faster, and more explosive.

Each round demands results. Hit your daily quota or risk losing everything. Every decision matters: which ores to target, when to detonate, and how far to push your luck before calling it.

Between rounds, reinvest your hard-earned cash into stronger, more efficient bombs. Unlock new bomb types with unique behaviors—some precise, some chaotic, all powerful.
Build your loadout, refine your strategy, and find devastating combinations that maximize profit.
From simple explosives to advanced, specialized bombs, your arsenal evolves as you progress. Experiment with different tools to break through tougher ore formations and uncover hidden riches.
What starts as straightforward mining quickly becomes a game of optimization, risk management, and explosive creativity. Learn the terrain, master your tools, and push each run further than the last.

- Round-based "mining" with increasing difficulty
- Daily quota system that drives tension and decision-making
- Wide variety of upgradable and unlockable bomb types
- Risk-reward gameplay: push deeper or play it safe
Controls:
WASD - to move.
LEFT CLICK - to place bombs.
Q & E - to switch bombs.
Credits:
Daniel Oktavyan - 2D Artist
Corissa Trimasa Cholya Sembiring - 2D Artist
Veronica Natasya - 2D Artist
Rafie Mujahidul Husna - Programmer and Composer
| Updated | 1 day ago |
| Published | 4 days ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Authors | Aremeich, puyoo, bokudann, Vero |
| Made with | Unity |
| Tags | 2D, Casual, Destruction, Isometric, Roguelike, Singleplayer |
| Content | No generative AI was used |

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